The second level unlocks a Council Task called ‘Bestow Royal Favor’, which is a powerful single-target task that increases a vassal’s opinion of you while granting them, and you, prestige. For example, the very first level of Grandeur unlocks the ability to Hold Court - which is a crucial component in achieving the higher Grandeur levels. It is divided into 10 separate levels with their own effects. Though there are of course choices in events that make Grandeur increase or decrease, with various trade-offs.Īs mentioned in the previous section, Grandeur has several different effects and modifiers. It works on a much slower timescale, and is something you must balance and work towards increasing over a longer period of time. Grandeur is not really a resource, and is not actively ‘spent’ - unlike something like Prestige. Sacrificing your grandeur entirely will cause instabilities both internal and external. How much are you willing to spend on artifacts, amenities, or on positions within your court? You have to balance your political needs with your temporal ones, such as warfare or development. These effects motivate you to aim for a high level of Grandeur, but naturally comes at a monetary cost. It will also unlock new Council Jobs, such as being able to peacefully demand De Jure land with the ‘Convince De Jure Territory’ job, or gain Knight Effectiveness while also decreasing enemy Scheme Success Chance with the ‘Manage Royal Guards’ job. Increasing your grandeur will lead to direct political benefits, such as increased opinions, marriage acceptance, etc. While it’s measured on a scale from 0-100, it’s not necessarily a simple system. The key concept that enables this is called Grandeur - a measurement of your standing in the eyes of your peers. If a ruler is demoted to a lower rank (through war, election, or just sheer bad luck) their Royal Court and everything therein will either stay dormant until you regain your lost status, or follow the character who now rules in your stead. Tribal Rulers do not have one, as this feature primarily models the formality and ceremony surrounding the court, as well as the need for spending Gold, while Tribal rulers use Prestige as their main resource. This allows us to place your character in a scene together with others, showing that you’re actually present in the same world! We’re trying to bridge the gap between your character and the map, all while representing a side of medieval history we’ve never previously explored in detail - the importance for a ruler to show their power, their grandeur, to their subjects and peers.Įvery Feudal/Clan King and Emperor has a Royal Court. The Throne Room is there to show what’s happening what artifacts you’ve collected, which courtiers are having a fight, etc. It's worth noting that this isn’t just a graphical feature while we admit the importance of immersion, we don't want any features to feel tacked-on or superfluous. It interacts with numerous new features that’ll come with the expansion - we won’t go into detail on all of them today, if we did this DD would become much too long! Now, there are many things that go into the Royal Court itself.
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